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The Metaverse Is a Feeling Before It’s a Place

Sound can suggest a place before you see it. Atmosphere adds a setting, while your imagination fills in something of its own.

Worlds1 min readPublished by MetaDJ.ai

A low end can suggest a floor. Reverb can make a space feel wider. A synth that opens across the stereo field can change the scale of what you imagine.

None of those sounds has to describe a particular room. Together, they can give a listener enough to begin making one.

That is one way the Metaverse appears in this catalog: as a relationship between sound, imagined places and the people who enter them. It begins with what a song can suggest, then gives that imagined place more ways to be experienced.

“The Metaverse Is Here” uses widening synths and a sense of dropping into a space. The music suggests motion and scale. You may picture a particular world, or nothing visual at all.

Add a setting, keep your interpretation

Atmosphere surrounds the music you’re already hearing with a moving or still visual scene. Mirrorball gives it a mirrored club; Cyberspace offers a flight through changing light and space. The selected music stays with you when you choose a scene.

For a place to explore, the Worlds page links to the Sphaira and the Disco Cube on their own sites. It also offers Cyberspace and Mirrorball as listening atmospheres here on MetaDJ.ai. A world gives you somewhere to go; an atmosphere changes the setting around the music you are already hearing.

Your own version of the place can be different. The visual gives you another way in, and the music leaves room for what you bring.